Always thought wimpy would draw your weapon but I guess not? Or is palm hiding the drawing of the dagger?Eran wrote: ↑Tue Sep 09, 2025 4:37 pm
*Doyl* tries to slash you, but you parry successfully.
You sheath a silver-winged basilard into a surcoat with exquisite embroidery.
* S HP:Battered MV:Winded - Habbakuk: Critical >
You try to quietly draw a throwing knife from a belt with a buckle of cuendillar.
* S HP:Battered MV:Winded - Habbakuk: Critical >
You throw a throwing knife at *Habbakuk*.
* S HP:Battered MV:Winded - Habbakuk: Critical >
A throwing knife arcs through the air.
An angry ogier warrior pounds your body.
PANIC! You couldn't escape!
You swiftly dodge an angry ogier warrior's attempt to pound you.
An angry ogier warrior tries to pound you, but you parry successfully.
*Habbakuk* hacks your body into bloody fragments!
*Habbakuk* sends you sprawling with a powerful bash!
*Habbakuk* spasms in excruciating pain as he is struck by a throwing knife.
*Doyl* slashes your body into bloody fragments!
An angry ogier warrior pounds your body.
An angry ogier warrior pounds your left hand hard.
An angry ogier warrior pounds your body very hard.
You wish that your wounds would stop BLEEDING so much!
Ouch! That really did HURT!
Re: Ouch! That really did HURT!
Re: Ouch! That really did HURT!
auto-flee lag will interrupt your attack in a combat if the flee happens before your turn in combat in the round.
Similar to how bash works, there is no PONR for the attack in a combat round if it is interupted, even within the same server tic.
Re: Ouch! That really did HURT!
* R HP:Battered MV:Full >
e
kk
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
North: Porka the Dark Master is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Evilynn the Daughter of Shadow is here, fighting Maximus.
*Maximus* is here, fighting Evilynn.
Bearnedryl the Rabid Hunter is sitting here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Ominas* is here, fighting Evilynn.
*Weir* is here, fighting Bearnedryl, riding a warhorse.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran forward scout is here, fighting Bearnedryl.
A Shienaran forward scout is here, fighting Bearnedryl.
A Shienaran scout keeps a constant watch here.
Ragan is here, fighting Bearnedryl.
* R HP:Battered MV:Full >
[k light]
You hack *Ominas*'s right leg hard.
*Ominas* panics, and attempts to flee!
* R HP:Battered MV:Full - Evilynn: Wounded - Ominas: Beaten >
*Ominas* leaves east. >>
* R HP:Battered MV:Full >
Evilynn pierces *Maximus*'s body hard.
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
*Maximus* tries to lance Evilynn, but she deflects the blow.
Ragan slices Bearnedryl's head.
Bearnedryl panics, and attempts to flee!
A Shienaran forward scout slashes Bearnedryl's left arm.
A Shienaran forward scout slashes Bearnedryl's body.
*Weir* pounds Bearnedryl's body very hard.
* R HP:Battered MV:Full - a Shienaran forward scout: Scratched >
*Maximus* panics, and attempts to flee!
* R HP:Battered MV:Full - a Shienaran forward scout: Scratched >
Bearnedryl leaves west. <<
* R HP:Battered MV:Full - a Shienaran forward scout: Scratched >
*Maximus* leaves north. ^^
Bearnedryl has arrived from the west.
* R HP:Battered MV:Full - a Shienaran forward scout: Scratched >
f
Bearnedryl panics, and attempts to flee!
Bearnedryl leaves north. ^^
* R HP:Battered MV:Full - a Shienaran forward scout: Scratched >
You panic and attempt to flee!
Evilynn tries to pierce a Shienaran forward scout, but he parries successfully.
kk
You flee head over heels.
Path Before the Gate
The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
Zone: Decayed Forest
Door east: greatgate
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
[k light]
They aren't here.
* R HP:Battered MV:Full >
e
kk
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
North: Bearnedryl the Rabid Hunter is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Evilynn the Daughter of Shadow is here, fighting a Shienaran forward scout.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Weir* is standing here, riding a warhorse.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran forward scout is here, fighting Evilynn.
A Shienaran forward scout is here, fighting Evilynn.
A Shienaran forward scout is here, fighting Evilynn.
A Shienaran forward scout is here, fighting Evilynn.
Ragan is here, fighting Evilynn.
Evilynn leaves west. <<
* R HP:Battered MV:Full >
[k light]
You hack *Weir*'s body hard.
* R HP:Battered MV:Full - Weir: Battered >
*Weir* sends you sprawling with a powerful bash!
* R HP:Battered MV:Full - Weir: Battered >
A Shienaran forward scout joins Weir's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
* R HP:Battered MV:Full - Weir: Battered >
*Ominas* has arrived from the east.
Evilynn tries to pierce *Ominas*, but he parries successfully.
* R HP:Battered MV:Full - Weir: Battered >
*Ominas* tries to scythe Evilynn, but she parries successfully.
Evilynn tries to pierce *Ominas*, but he parries successfully.
Ragan slices your body into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
A Shienaran forward scout slashes your right leg extremely hard.
A Shienaran forward scout slashes your right arm extremely hard.
You wish that your wounds would stop BLEEDING so much!
A Shienaran forward scout slashes your right arm extremely hard.
You wish that your wounds would stop BLEEDING so much!
A Shienaran forward scout slashes your left leg extremely hard.
You wish that your wounds would stop BLEEDING so much!
*someone* pounds your head into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Bearnedryl.
e
kk
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
North: Porka the Dark Master is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Evilynn the Daughter of Shadow is here, fighting Maximus.
*Maximus* is here, fighting Evilynn.
Bearnedryl the Rabid Hunter is sitting here.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Ominas* is here, fighting Evilynn.
*Weir* is here, fighting Bearnedryl, riding a warhorse.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran forward scout is here, fighting Bearnedryl.
A Shienaran forward scout is here, fighting Bearnedryl.
A Shienaran scout keeps a constant watch here.
Ragan is here, fighting Bearnedryl.
* R HP:Battered MV:Full >
[k light]
You hack *Ominas*'s right leg hard.
*Ominas* panics, and attempts to flee!
* R HP:Battered MV:Full - Evilynn: Wounded - Ominas: Beaten >
*Ominas* leaves east. >>
* R HP:Battered MV:Full >
Evilynn pierces *Maximus*'s body hard.
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
*Maximus* tries to lance Evilynn, but she deflects the blow.
Ragan slices Bearnedryl's head.
Bearnedryl panics, and attempts to flee!
A Shienaran forward scout slashes Bearnedryl's left arm.
A Shienaran forward scout slashes Bearnedryl's body.
*Weir* pounds Bearnedryl's body very hard.
* R HP:Battered MV:Full - a Shienaran forward scout: Scratched >
*Maximus* panics, and attempts to flee!
* R HP:Battered MV:Full - a Shienaran forward scout: Scratched >
Bearnedryl leaves west. <<
* R HP:Battered MV:Full - a Shienaran forward scout: Scratched >
*Maximus* leaves north. ^^
Bearnedryl has arrived from the west.
* R HP:Battered MV:Full - a Shienaran forward scout: Scratched >
f
Bearnedryl panics, and attempts to flee!
Bearnedryl leaves north. ^^
* R HP:Battered MV:Full - a Shienaran forward scout: Scratched >
You panic and attempt to flee!
Evilynn tries to pierce a Shienaran forward scout, but he parries successfully.
kk
You flee head over heels.
Path Before the Gate
The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
Zone: Decayed Forest
Door east: greatgate
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
[k light]
They aren't here.
* R HP:Battered MV:Full >
e
kk
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
North: Bearnedryl the Rabid Hunter is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Evilynn the Daughter of Shadow is here, fighting a Shienaran forward scout.
A warhorse is here, stamping his feet impatiently.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Weir* is standing here, riding a warhorse.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran forward scout is here, fighting Evilynn.
A Shienaran forward scout is here, fighting Evilynn.
A Shienaran forward scout is here, fighting Evilynn.
A Shienaran forward scout is here, fighting Evilynn.
Ragan is here, fighting Evilynn.
Evilynn leaves west. <<
* R HP:Battered MV:Full >
[k light]
You hack *Weir*'s body hard.
* R HP:Battered MV:Full - Weir: Battered >
*Weir* sends you sprawling with a powerful bash!
* R HP:Battered MV:Full - Weir: Battered >
A Shienaran forward scout joins Weir's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
* R HP:Battered MV:Full - Weir: Battered >
*Ominas* has arrived from the east.
Evilynn tries to pierce *Ominas*, but he parries successfully.
* R HP:Battered MV:Full - Weir: Battered >
*Ominas* tries to scythe Evilynn, but she parries successfully.
Evilynn tries to pierce *Ominas*, but he parries successfully.
Ragan slices your body into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
A Shienaran forward scout slashes your right leg extremely hard.
A Shienaran forward scout slashes your right arm extremely hard.
You wish that your wounds would stop BLEEDING so much!
A Shienaran forward scout slashes your right arm extremely hard.
You wish that your wounds would stop BLEEDING so much!
A Shienaran forward scout slashes your left leg extremely hard.
You wish that your wounds would stop BLEEDING so much!
*someone* pounds your head into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Bearnedryl.
Re: Ouch! That really did HURT!
* HP:Beaten MV:Tiring >
Scrat narrates 'lansin ent'
x
* HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Zola - The Blighted Woods
Byrg - The Blighted Woods
You catch a faint scent of a horse nearby.
* HP:Beaten MV:Tiring > [k light]
They aren't here.
* HP:Beaten MV:Tiring >
Byrg opens the deadroots.
* HP:Beaten MV:Tiring >
*Paet* has arrived from the east.
* HP:Beaten MV:Tiring >
nar was c
You narrate 'was c'
x
* HP:Beaten MV:Tiring > [k light]
They aren't here.
a
b
* HP:Beaten MV:Tiring >
Scrat narrates '2 ent'
* HP:Beaten MV:Tiring > [k h.light]
You try to hack *Paet*, but he parries successfully.
* HP:Beaten MV:Tiring - Paet: Battered >
[bash ]
-=
+*
*
Byrg tries to pierce *Paet*, but he parries successfully.
+
=
*Paet* swiftly dodges Byrg's attempt to pierce him.
*Paet* pierces your right leg.
You wish that your wounds would stop BLEEDING so much!
-
-
*Paet* panics, and attempts to flee!
=
Your bash at *Paet* sends him sprawling!
* HP:Beaten MV:Tiring - Paet: Battered >
nar on orch pat 1
You narrate 'on orch pat 1'
mb
* HP:Beaten MV:Tiring - Paet: Battered >
A rat now follows Paet.
A Dha'vol trolloc joins Byrg's fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
* HP:Beaten MV:Tiring - Paet: Battered > [cha mood brave]
Mood changed to: Brave
x
* HP:Beaten MV:Tiring - Paet: Battered >
x
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Paet: Battered > A hooded myrddraal slashes Paet's left arm into bloody
fragments!
A ramshorned trolloc cleaves Paet's body into bloody fragments!
A Dha'vol trolloc crushes Paet's body into bloody fragments!
Byrg pierces *Paet*'s body very hard.
You hack *Paet*'s body into bloody fragments!
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Paet: Critical >
cc
x
[op deadroots]
It's already open!
x
* HP:Beaten MV:Tiring - Paet: Critical > Byrg pierces *Paet*'s body into bloody fragments!
*Paet* is incapacitated and will slowly die, if not aided.
[k light]
You do the best you can!
x
* HP:Beaten MV:Tiring - Paet: Critical > [k light]
You do the best you can!
Byrg assumes an offensive striking posture.
x
* HP:Beaten MV:Tiring - Paet: Critical > [k light]
You do the best you can!
x
* HP:Beaten MV:Tiring - Paet: Critical > [k light]
You do the best you can!
* HP:Beaten MV:Tiring - Paet: Critical > [k light]
You do the best you can!
* HP:Beaten MV:Tiring - Paet: Critical >
nar rip paet
A hooded myrddraal slashes Paet's body into bloody fragments!
*Paet* is dead! R.I.P.
Your blood freezes as you hear *Paet*'s death cry.
You narrate 'rip paet'
Scrat narrates 'lansin ent'
x
* HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Zola - The Blighted Woods
Byrg - The Blighted Woods
You catch a faint scent of a horse nearby.
* HP:Beaten MV:Tiring > [k light]
They aren't here.
* HP:Beaten MV:Tiring >
Byrg opens the deadroots.
* HP:Beaten MV:Tiring >
*Paet* has arrived from the east.
* HP:Beaten MV:Tiring >
nar was c
You narrate 'was c'
x
* HP:Beaten MV:Tiring > [k light]
They aren't here.
a
b
* HP:Beaten MV:Tiring >
Scrat narrates '2 ent'
* HP:Beaten MV:Tiring > [k h.light]
You try to hack *Paet*, but he parries successfully.
* HP:Beaten MV:Tiring - Paet: Battered >
[bash ]
-=
+*
*
Byrg tries to pierce *Paet*, but he parries successfully.
+
=
*Paet* swiftly dodges Byrg's attempt to pierce him.
*Paet* pierces your right leg.
You wish that your wounds would stop BLEEDING so much!
-
-
*Paet* panics, and attempts to flee!
=
Your bash at *Paet* sends him sprawling!
* HP:Beaten MV:Tiring - Paet: Battered >
nar on orch pat 1
You narrate 'on orch pat 1'
mb
* HP:Beaten MV:Tiring - Paet: Battered >
A rat now follows Paet.
A Dha'vol trolloc joins Byrg's fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
* HP:Beaten MV:Tiring - Paet: Battered > [cha mood brave]
Mood changed to: Brave
x
* HP:Beaten MV:Tiring - Paet: Battered >
x
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Paet: Battered > A hooded myrddraal slashes Paet's left arm into bloody
fragments!
A ramshorned trolloc cleaves Paet's body into bloody fragments!
A Dha'vol trolloc crushes Paet's body into bloody fragments!
Byrg pierces *Paet*'s body very hard.
You hack *Paet*'s body into bloody fragments!
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Paet: Critical >
cc
x
[op deadroots]
It's already open!
x
* HP:Beaten MV:Tiring - Paet: Critical > Byrg pierces *Paet*'s body into bloody fragments!
*Paet* is incapacitated and will slowly die, if not aided.
[k light]
You do the best you can!
x
* HP:Beaten MV:Tiring - Paet: Critical > [k light]
You do the best you can!
Byrg assumes an offensive striking posture.
x
* HP:Beaten MV:Tiring - Paet: Critical > [k light]
You do the best you can!
x
* HP:Beaten MV:Tiring - Paet: Critical > [k light]
You do the best you can!
* HP:Beaten MV:Tiring - Paet: Critical > [k light]
You do the best you can!
* HP:Beaten MV:Tiring - Paet: Critical >
nar rip paet
A hooded myrddraal slashes Paet's body into bloody fragments!
*Paet* is dead! R.I.P.
Your blood freezes as you hear *Paet*'s death cry.
You narrate 'rip paet'
-
- Posts: 2
- Joined: Sat May 31, 2025 9:08 pm
Re: Ouch! That really did HURT!
* HP:Beaten MV:Strong >
j
You narrate 'w flee'
* HP:Beaten MV:Strong >
[k light]
You try to scythe *Arelis*, but she parries successfully.
* HP:Beaten MV:Strong - Arelis: Battered >
j
Pandimonium tries to slash *Arelis*, but she parries successfully.
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
nar on
Scrat narrates 'fleeing this'
j
* HP:Beaten MV:Strong - Arelis: Battered >
You narrate 'on'
* HP:Beaten MV:Strong - Arelis: Battered >
j
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
You try to scythe *Arelis*, but she deflects the blow.
Scrat narrates 'rakk'
j
* HP:Beaten MV:Strong - Arelis: Battered >
j
*Arelis* throws a fireball at Pandimonium, who screams in pain.
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
*Arelis* panics, and attempts to flee!
* HP:Beaten MV:Strong - Arelis: Battered >
*Arelis* avoids being bashed by Pandimonium who loses his balance and falls!
* HP:Beaten MV:Strong - Arelis: Battered >
cb
j
[change mood brave]
Mood changed to: Brave
* HP:Beaten MV:Strong - Arelis: Battered >
j
*Arelis* slashes your body.
You try to scythe *Arelis*, but she parries successfully.
*Arelis* leaves east riding a Domani razor. >>
* HP:Beaten MV:Strong >
j
[k light]
They aren't here.
* HP:Beaten MV:Strong >
j
(tic_timer): Tic in 7 seconds!
[k light]
They aren't here.
Scrat assumes an offensive striking posture.
* HP:Beaten MV:Strong >
[k light]
They aren't here.
* HP:Beaten MV:Strong >
j
[k light]
They aren't here.
* HP:Beaten MV:Strong >
j
*Arelis* has arrived from the east, riding a Domani razor.
[k light]
You try to scythe *Arelis*, but she deflects the blow.
* HP:Beaten MV:Strong - Arelis: Battered >
j
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
Pandimonium tries to slash *Arelis*, but she parries successfully.
* HP:Beaten MV:Strong - Arelis: Battered >
bash
Pandimonium tries to slash *Arelis*, but she deflects the blow.
*Arelis* panics, and attempts to flee!
-=+**+
*Arelis* leaves east riding a Domani razor. >>
=- -
You follow Scrat.
Path to the Old Monastery
[ obvious exits: E W ]
Zone: Decayed Forest
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some tracks of a RIDDEN MOUNT leaving WEST. <<
There are some tracks of a RIDDEN MOUNT leaving WEST. <<
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
There are some tracks of a RIDDEN MOUNT leaving WEST. <<
Scrat the Dark Flying Squirdraal is standing here, riding a shadow stallion.
*Arelis* is standing here, riding a Domani razor.
A squirrel is here, chittering.
Pandimonium has arrived from the west.
=
Pandimonium tries to slash *Arelis*, but she deflects the blow.
Your bash at *Arelis* sends her sprawling!
*Arelis* panics, and attempts to flee!
Scrat scythes *Arelis*'s left leg into bloody fragments!
* HP:Beaten MV:Full - Pandimonium: Battered - Arelis: Beaten >
Scrat scythes *Arelis*'s right arm into bloody fragments!
You scythe *Arelis*'s body into bloody fragments!
*Arelis* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Arelis*'s death cry.
j
You narrate 'w flee'
* HP:Beaten MV:Strong >
[k light]
You try to scythe *Arelis*, but she parries successfully.
* HP:Beaten MV:Strong - Arelis: Battered >
j
Pandimonium tries to slash *Arelis*, but she parries successfully.
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
nar on
Scrat narrates 'fleeing this'
j
* HP:Beaten MV:Strong - Arelis: Battered >
You narrate 'on'
* HP:Beaten MV:Strong - Arelis: Battered >
j
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
You try to scythe *Arelis*, but she deflects the blow.
Scrat narrates 'rakk'
j
* HP:Beaten MV:Strong - Arelis: Battered >
j
*Arelis* throws a fireball at Pandimonium, who screams in pain.
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
*Arelis* panics, and attempts to flee!
* HP:Beaten MV:Strong - Arelis: Battered >
*Arelis* avoids being bashed by Pandimonium who loses his balance and falls!
* HP:Beaten MV:Strong - Arelis: Battered >
cb
j
[change mood brave]
Mood changed to: Brave
* HP:Beaten MV:Strong - Arelis: Battered >
j
*Arelis* slashes your body.
You try to scythe *Arelis*, but she parries successfully.
*Arelis* leaves east riding a Domani razor. >>
* HP:Beaten MV:Strong >
j
[k light]
They aren't here.
* HP:Beaten MV:Strong >
j
(tic_timer): Tic in 7 seconds!
[k light]
They aren't here.
Scrat assumes an offensive striking posture.
* HP:Beaten MV:Strong >
[k light]
They aren't here.
* HP:Beaten MV:Strong >
j
[k light]
They aren't here.
* HP:Beaten MV:Strong >
j
*Arelis* has arrived from the east, riding a Domani razor.
[k light]
You try to scythe *Arelis*, but she deflects the blow.
* HP:Beaten MV:Strong - Arelis: Battered >
j
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
[k light]
You do the best you can!
* HP:Beaten MV:Strong - Arelis: Battered >
Pandimonium tries to slash *Arelis*, but she parries successfully.
* HP:Beaten MV:Strong - Arelis: Battered >
bash
Pandimonium tries to slash *Arelis*, but she deflects the blow.
*Arelis* panics, and attempts to flee!
-=+**+
*Arelis* leaves east riding a Domani razor. >>
=- -
You follow Scrat.
Path to the Old Monastery
[ obvious exits: E W ]
Zone: Decayed Forest
There are some bloody traces of a TROLLOC leaving WEST. <<
There are some tracks of a RIDDEN MOUNT leaving WEST. <<
There are some tracks of a RIDDEN MOUNT leaving WEST. <<
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
There are some tracks of a RIDDEN MOUNT leaving WEST. <<
Scrat the Dark Flying Squirdraal is standing here, riding a shadow stallion.
*Arelis* is standing here, riding a Domani razor.
A squirrel is here, chittering.
Pandimonium has arrived from the west.
=
Pandimonium tries to slash *Arelis*, but she deflects the blow.
Your bash at *Arelis* sends her sprawling!
*Arelis* panics, and attempts to flee!
Scrat scythes *Arelis*'s left leg into bloody fragments!
* HP:Beaten MV:Full - Pandimonium: Battered - Arelis: Beaten >
Scrat scythes *Arelis*'s right arm into bloody fragments!
You scythe *Arelis*'s body into bloody fragments!
*Arelis* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Arelis*'s death cry.
Re: Ouch! That really did HURT!
Never thought that I was going to die there until I saw the lead in bash and was like "fk! I'm done".. lol...Good stuff there nevertheless
Re: Ouch! That really did HURT!
Skewer narrates 'off that'
* HP:Wounded MV:Tiring - a sergeant: Scratched >
cw
f
A black messenger pigeon beats its wings harder.
*Vianca* has arrived from above, riding a warhorse.
* HP:Wounded MV:Tiring - a sergeant: Scratched >
*Vianca* tries to scythe you, but you deflect the blow.
* HP:Wounded MV:Tiring - a sergeant: Scratched >
Gnarbage narrates 'i am 40 hp'
* HP:Wounded MV:Tiring - a sergeant: Scratched >
[change mood wimpy]
Mood changed to: Wimpy
* HP:Wounded MV:Tiring - a sergeant: Scratched >
The grizzled veteran pounds your body.
*Adael* smites your right leg very hard.
You try to lance a sergeant, but he parries successfully.
The grizzled veteran tries to pound you, but you parry successfully.
A sergeant slashes your body.
*Adael* sends you sprawling with a powerful bash!
* HP:Wounded MV:Tiring - a sergeant: Scratched >
A black messenger pigeon leaves south. vv
* HP:Wounded MV:Tiring - a sergeant: Scratched >
You gasp in pain as streaks of fire from *Vianca* burn your body!
* HP:Wounded MV:Tiring - a sergeant: Scratched >
Gnarbage narrates 'shivs'
* HP:Wounded MV:Tiring - a sergeant: Scratched >
The grizzled veteran pounds your body.
*Adael* smites your body into bloody fragments!
The grizzled veteran pounds your head hard.
A sergeant barely slashes your right arm.
* HP:Battered MV:Tiring - a sergeant: Scratched >
Your body is pierced by razor sharp ice spikes sent by *Vianca*!
* HP:Beaten MV:Tiring - a sergeant: Scratched >
*Vianca* scythes your right arm hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
The grizzled veteran pounds your body.
You wish that your wounds would stop BLEEDING so much!
*Adael* smites your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
The grizzled veteran pounds your head.
You wish that your wounds would stop BLEEDING so much!
A sergeant slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Amongst the Rubble
[ obvious exits: E W ]
Zone: Parched Ground
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving up. uu
There are some tracks of a RIDDEN MOUNT leaving up. uu
The corpse of a rat is lying here.
A weapon rack stands on the ground here, ready to store weapons.
*Vianca* is standing here, riding a warhorse.
*Adael* is standing here, riding a white destrier.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* HP:Critical MV:Tiring >
*Vianca* tries to scythe you, but you parry successfully.
* HP:Critical MV:Tiring - Vianca: Beaten >
n
*Adael* tries to smite you, but you parry successfully.
* HP:Critical MV:Tiring - Vianca: Beaten >
No way! You're fighting for your life!
* HP:Critical MV:Tiring - Vianca: Beaten >
Skewer narrates 'we n shivs'
f
* HP:Critical MV:Tiring - Vianca: Beaten >
A sergeant joins Vianca's fight!
A sergeant bellows 'oK?Wb eQ^ W\Hu TA@Fy ]k?oNd C[[ c[]T _I`WZHBd'
You panic and attempt to flee!
A sergeant tries to slash you, but you parry successfully.
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
*someone* smites your body very hard.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
* HP:Wounded MV:Tiring - a sergeant: Scratched >
cw
f
A black messenger pigeon beats its wings harder.
*Vianca* has arrived from above, riding a warhorse.
* HP:Wounded MV:Tiring - a sergeant: Scratched >
*Vianca* tries to scythe you, but you deflect the blow.
* HP:Wounded MV:Tiring - a sergeant: Scratched >
Gnarbage narrates 'i am 40 hp'
* HP:Wounded MV:Tiring - a sergeant: Scratched >
[change mood wimpy]
Mood changed to: Wimpy
* HP:Wounded MV:Tiring - a sergeant: Scratched >
The grizzled veteran pounds your body.
*Adael* smites your right leg very hard.
You try to lance a sergeant, but he parries successfully.
The grizzled veteran tries to pound you, but you parry successfully.
A sergeant slashes your body.
*Adael* sends you sprawling with a powerful bash!
* HP:Wounded MV:Tiring - a sergeant: Scratched >
A black messenger pigeon leaves south. vv
* HP:Wounded MV:Tiring - a sergeant: Scratched >
You gasp in pain as streaks of fire from *Vianca* burn your body!
* HP:Wounded MV:Tiring - a sergeant: Scratched >
Gnarbage narrates 'shivs'
* HP:Wounded MV:Tiring - a sergeant: Scratched >
The grizzled veteran pounds your body.
*Adael* smites your body into bloody fragments!
The grizzled veteran pounds your head hard.
A sergeant barely slashes your right arm.
* HP:Battered MV:Tiring - a sergeant: Scratched >
Your body is pierced by razor sharp ice spikes sent by *Vianca*!
* HP:Beaten MV:Tiring - a sergeant: Scratched >
*Vianca* scythes your right arm hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
The grizzled veteran pounds your body.
You wish that your wounds would stop BLEEDING so much!
*Adael* smites your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
The grizzled veteran pounds your head.
You wish that your wounds would stop BLEEDING so much!
A sergeant slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Amongst the Rubble
[ obvious exits: E W ]
Zone: Parched Ground
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
In the Remains of a Crumbling Tower
[ obvious exits: N E S U ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving up. uu
There are some tracks of a RIDDEN MOUNT leaving up. uu
The corpse of a rat is lying here.
A weapon rack stands on the ground here, ready to store weapons.
*Vianca* is standing here, riding a warhorse.
*Adael* is standing here, riding a white destrier.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* HP:Critical MV:Tiring >
*Vianca* tries to scythe you, but you parry successfully.
* HP:Critical MV:Tiring - Vianca: Beaten >
n
*Adael* tries to smite you, but you parry successfully.
* HP:Critical MV:Tiring - Vianca: Beaten >
No way! You're fighting for your life!
* HP:Critical MV:Tiring - Vianca: Beaten >
Skewer narrates 'we n shivs'
f
* HP:Critical MV:Tiring - Vianca: Beaten >
A sergeant joins Vianca's fight!
A sergeant bellows 'oK?Wb eQ^ W\Hu TA@Fy ]k?oNd C[[ c[]T _I`WZHBd'
You panic and attempt to flee!
A sergeant tries to slash you, but you parry successfully.
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
*someone* smites your body very hard.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.